Tuesday, July 22, 2008

Rotation Solution?

I think I may have a solution to the rotation problems I was having. I have pseudocode scrawled out on some paper I found. (Along with several drawings of 3D axes with angles, cones, and cameras in various positions.)

My goal tonight is to implement the pseudocode in XNA and experiment with it. I'll report my findings tomorrow.

Until next time...

No comments: