Saturday, October 10, 2009

SlimDX August 2009 Release

A new version of SlimDX is now available. This version wraps the latest DirectX SDK release (August 2009, thus the name). This means that things like DirectX 11 and Direct2D are now officially supported (previous releases were beta).

You can download the installer here:
http://code.google.com/p/slimdx/

You can also read a little more about this release at the GameDev.net forums:
http://www.gamedev.net/community/forums/topic.asp?topic_id=549927

I'm looking forward to trying it out. Unfortunately, I still don't have DX11 hardware, so I'll probably hold off on things like tessellation or the compute shader.

2 comments:

Hexadecimal said...

I caved and bought a Radeon 5770 to hold me over until more DX11 hardware comes out.

I can't tell you how fun it is to play around with accelerated compute shaders and tessellation.

Patrick said...

I couldn't bring myself to do it. And now with Nvidia having announced the Fermi architecture, I'm anxious to try that out. I'll probably build an entire new system once the Fermi cards are out.