I've written a tutorial on how to implement Perlin Noise in both a pixel shader and a vertex shader. The tutorial is available over at Ziggyware.
http://www.ziggyware.com/readarticle.php?article_id=246
Check it out! I welcome any feedback.
UPDATE
http://www.ziggyware.com/news.php?readmore=1125
I found out I have won first place in the Ziggyware contest! I'm very happy that my first XNA tutorial was such a success. Perhaps I will write up more in the future.
UPDATE 2
It appears that Ziggyware no longer exists, so I have shared the article, screenshots, and sample code on my server. You can download it all here:
http://re-creationstudios.com/shared/PerlinNoiseGPU/
2 comments:
Just curious if you still had this tutorial? Ziggyware doesn't seem to be alive anymore.
I've shared the tutorial on my own server. You can grab it here: http://re-creationstudios.com/shared/PerlinNoiseGPU/
I've also updated the blog post with this info.
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