I started this devblog 11 years ago (wow!) to showcase the game development tech I had been working on in my free time.
Almost three years ago I (finally) got a job in an actual AAA game dev studio. In those three years I've been busy working on several games but I've also been very active on a private, internal devblog shared by the studio.
Unfortunately, that leaves little desire to write different devblogs in my freetime. On a positive note, I'm scratching the devblog itch with something officially supported by my employer, which is great.
So the lack of posts here shouldn't been seen as me no longer working on any game dev projects. In fact, quite the opposite is true.
I'm not going to commit to posting here more, because that frankly seems untenable. I hope to keep up the minimum of one per year, which I barely hit this year.
Onward to 2020!