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I tried for quite a while to get rims around the edges of the craters, but I couldn't get it to work. I tried using a colormap to alter the Voronoi results, but I was having issues with the it. I will continue to tinker around with it because I think having rims would add quite a bit.
Interesting fact: If I add even more fBm noise to the crater distortions, it forms pretty cool canyons:
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